The marketing pitch for useState is that it allows you to add state to function components. This is true, but we can break it down even further. Fundamentally, the useState Hook gives you two things - a value that will persist across renders and an API to update that value and trigger a re-render.

const [value, setValueAndReRender] = React.useState(
'initial value'
)

When building UI, both are necessary. Without the ability to persist the value across renders, you'd lose the ability to have dynamic data in your app. Without the ability to update the value and trigger a re-render, the UI would never update.

Now, what if you had a use case where you weren't dealing with any UI, so you didn't care about re-rendering, but you did need to persist a value across renders? In this scenario, it's like you need the half of useState that lets you persist a value across renders but not the other half that triggers a re-render — Something like this.

function usePersistentValue (initialValue) {
return React.useState({
current: initialValue
})[0]
}

Alright, stick with me here. Remember, useState returns an array with the first element being a value that will persist across renders and the second element being the updater function which will trigger a re-render. Since we only care about the first element, the value, we append [0] to the invocation. Now, whenever we invoke usePersistentValue, what we'll get is an object with a current property that will persist across renders.

If it's still fuzzy, looking at an actual example may help.

If you're not familiar with the native browser APIs setInterval and clearInterval, you can read about them here before continuing on.

Let's say we were tasked to build an app that had a counter that incremented by 1 every second and a button to stop the counter. How would you approach this? Here's what one implementation might look like.

function Counter () {
const [count, setCount] = React.useState(0)
let id
const clear = () => {
window.clearInterval(id)
}
React.useEffect(() => {
id = window.setInterval(() => {
setCount(c => c + 1)
}, 1000)
return clear
}, [])
return (
<div>
<h1>{count}</h1>
<button onClick={clear}>Stop</button>
</div>
)
}

id is created inside of useEffect but we need to access it inside of the clear event handler to stop the interval. To do that, we move the declaration of id up to the main scope and then initialize it with the id when the effect runs.

All good, right? Sadly, no. The reason for this is because id doesn't persist across renders. As soon as our count state variable changes, React will re-render Counter, re-declaring id setting it back to undefined.

What we need is a way to persist the id across renders 😏. Luckily for us, we have our usePersistentValue Hook we created earlier. Let's try it out.

function usePersistentValue(initialValue) {
return React.useState({
current: initialValue
})[0]
}
function Counter() {
const [count, setCount] = React.useState(0)
const id = usePersistentValue(null)
const clearInterval = () => {
window.clearInterval(id.current)
}
React.useEffect(() => {
id.current = window.setInterval(() => {
setCount(c => c + 1)
}, 1000)
return clearInterval
}, [])
return (
<div>
<h1>{count}</h1>
<button onClick={clearInterval}>Stop</button>
</div>
)
}

Admittedly, it's a bit hacky but it gets the job done. Now instead of id being re-declared on every render, because it's really a value coming from useState, React will persist it across renders.


As you probably guessed by now, the ability to persist a value across renders without causing a re-render is so fundamental that React comes with a built-in Hook for it called useRef. It is, quite literally, the same as our usePersistentValue Hook that we created. To prove this, here's the exact same code as before except with useRef instead of usePersistentValue.

function Counter() {
const [count, setCount] = React.useState(0)
const id = React.useRef(null)
const clearInterval = () => {
window.clearInterval(id.current)
}
React.useEffect(() => {
id.current = window.setInterval(() => {
setCount(c => c + 1)
}, 1000)
return clearInterval
}, [])
return (
<div>
<h1>{count}</h1>
<button onClick={clearInterval}>Stop</button>
</div>
)
}

useRef follows the same API we created earlier. It accepts an initial value as its first argument and it returns an object that has a current property (which will initially be set to whatever the initial value was). From there, anything you add to current will be persisted across renders.


The most popular use case for useRef is getting access to DOM nodes. If you pass the value you get from useRef as a ref prop on any React element, React will set the current property to the corresponding DOM node. This allows you to do things like grab input values or set focus.

function Form () {
const nameRef = React.useRef()
const emailRef = React.useRef()
const passwordRef = React.useRef()
const handleSubmit = e => {
e.preventDefault()
const name = nameRef.current.value
const email = emailRef.current.value
const password = passwordRef.current.value
console.log(name, email, password)
}
return (
<React.Fragment>
<label>
Name:
<input
placeholder="name"
type="text"
ref={nameRef}
/>
</label>
<label>
Email:
<input
placeholder="email"
type="text"
ref={emailRef}
/>
</label>
<label>
Password:
<input
placeholder="password"
type="text"
ref={passwordRef}
/>
</label>
<hr />
<button onClick={() => nameRef.current.focus()}>
Focus Name Input
</button>
<button onClick={() => emailRef.current.focus()}>
Focus Email Input
</button>
<button onClick={() => passwordRef.current.focus()}>
Focus Password Input
</button>
<hr />
<button onClick={handleSubmit}>Submit</button>
</React.Fragment>
)
}

If you want to add state to your component that persists across renders and can trigger a re-render when it's updated, go with useState or useReducer. If you want to add state to your component that persists across renders but doesn't trigger a re-render when it's updated, go with useRef.